The 5 most in-demand jobs in the video game sector.

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    12th September 2024 | 2 Views | 0 Likes

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    The 5 most in-demand jobs in the video game sector.

     

    From the appearance of the video game industry and the first video consoles (at the end of the 80s) until today, this entertainment sector has been, in fact, the one that has seen the most revolutions, advances and changes has experienced Therefore, the video game industry, since its beginnings, has not stopped releasing new titles en masse, which year after year exceeded the sales and income of the previous year. And behind these achievements, we can highlight: red dead redemption 2, the GTA saga, the Last of us, fifa… But if one day you have considered working in the video game sector to give life to a completely new world, I We are pleased to announce that you are in the right place.

     

    To begin the article, it must be said that, according to statica data, in the United States, in 2024 the video game creation sector provided permanent employment to 143,000 employees, this country being one of the main powers in the industry of interactive environments. Having development centers from companies such as Ubisoft, Rockstar Games, Activision, Mojang… Etc. But just in case the belief that it is a dead-end sector is outdated, it must be said that year after year the industries claim and look for more personnel for the development of their most ambitious projects (the famous “triple A” games).

     

    Gesture actors for motion capture.

    Often, in large video game productions, to facilitate and perfect the creation of animations either for main characters, secondary characters or even in some cases NPCs, body and facial movement recognition and capture technologies are applied in order to pass using artificial intelligence captures from real life to 3d animations that can be implemented in video games. These techniques, however, require qualified actors to perform the appropriate movements with precision in order to facilitate their virtual implementation within the video game. 

    Voice actors/dubs.

    This is surely the artistic work that will grow the most in the coming years within the video game industry sector. Because big productions need human people to give voice to their fictional characters. And these actors must be qualified and trained in several languages ​​so that the franchises that require it can be dubbed into other languages. It should be noted that creating the voice system of a game, even if, at first glance, it may seem easy. It is laborious work for all the staff involved. Since it is necessary to establish a line of dialogue for each possibility in the game. To give an example: red dead 2 has 500,000 lines of dialogue, distributed among 1,400 voice actors.

     

    screenwriters

    In It isThe first video games: Doom, pong, pac-man. There was no possibility of following a story with its plots as for example it could be done with cinema. But in the mid-2000s, titles began to appear, such as: GTA San Andreas or Call of Duty, which immersed the players in a more or less complex narrative plot, which forced them to carry out certain actions. And the technique of adding narrative content has been quite a success in this industry. This means, however, that behind these iconic titles, screenwriters are required to prepare the narrative plots with their complexities, missions, plots…etc.

     

    Producers and project managers

    The creation of a video game (especially the “triple A”) requires a large number of people, thousands in some cases. And if coordinating such a large group of people wasn’t enough, it must be said that there is a multidisciplinary approach that complicates the situation even more. Therefore, the video game industry requires professionals in the production of interactive audiovisual content who manage the economic funds, distribute the jobs, organize the filming, coordinate the 3d or 2d graphic design teams… Etc.

     

    Ilustradors 3d and map designers

    This is probably the most intuitive job when we think of working in the video game industry. And, to give an example, in gta V designing a weapon took a 2 month process with a 3d illustrator. 3D illustrators and map designers make up 70% of the workforce in the sector. So it can be tempting to go into this field if you want to dedicate yourself to the creation of video games. But for large productions, professional artists are needed who are specialized in certain elements of the video game universe that is being created, for example: design of weapons, creation of buildings, fauna, animals, people… 


    Thanks for your reading. I hope you found it useful.  

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