The Origins Of The Metaverse What You Need To Know New

The Origins of the Metaverse – What You Need to Know

Patrick JohnLast Seen: Feb 22, 2024 @ 12:38pm 12FebUTC
Patrick John

22nd February 2024 | 2 Views

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For the longest time, the Metaverse has been considered a vision of what many in the tech industry believe to be the next iteration of the internet. In this shared, single, persistent, immersive 3D online space, people can experience life in ways that are simply not possible in the physical world.


There are some technologies that have been developed over the years that provide access to the virtual world – this includes virtual reality headsets and augmented reality glasses – that are quickly evolving. There are also various critical components of the Metaverse, such as the interoperability standards and adequate bandwidth, that are probably years off from now.


However, the concept of a metaverse is not new. In fact, it was coined in 1992 by author Neal Stephenson in his novel “Snow Crash’ and has worked on the technologies that underpin the online reality-based internet dating back for several decades.


In addition to the Metaverse, many tech giants like Microsoft, Google, Qualcomm, and many others are investing billions of dollars in the concept of Meta. The management consultancy behind McKinsey & Company has forecasted that the metaverse economy would reach about $5 trillion by 2030. E-commerce has been expected to be the dominant engine, with entertainment, education, gaming, and marketing in the Metaverse becoming one of the many important sectors.


Modern times have allowed companies around the world to use the term to refer to many different types of advanced online environments. These have ranged from virtual video games like Overwatch to fledgling online workplaces like Meta’s Horizon Workrooms to the virtual operating and dressing rooms.


Rather than having a single shared online space, the current version allows the Metaverse to shape up as a multiverse – leading to a myriad of multiverses with limited interoperability as businesses jockey for the position.


There are also companies that are working towards adding further revolutionary changes within the world of Metaverse – a prime example being Opic ™, which is a small company based in Orlando, Florida, and has developed a game-changing 3D technology called the “3D Livestream” – an advancement that is sure to skyrocket the virtual reality industry.


Opic Technologies, Inc., has been focusing on creating and marketing its patented “3D livestream”, which focuses on left imagery from a stereoscopic camera to a left eye display on a VR headset and right imagery stereoscopic camera to a right eye display on a VR headset. As such, this enables a VR user to stream 3D imagery live.


Managing Director Dr. Douglas has even stated, “Imagine being a deployed soldier wearing a VR headset and being able to participate in a Thanksgiving dinner back home with loved ones. Imagine being able to stream 3D live on VR with anyone over the internet.” As a result of their relentless hard work and devoted team members who follow the same vision, the patented 3D live streaming technology has enabled user-to-user 3D live streaming – ultimately bridging the gap between the virtual and physical world and creating a whole new world filled with opportunities to socially connect with people around the world. 

Patrick JohnLast Seen: Feb 22, 2024 @ 12:38pm 12FebUTC

Patrick John



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