So the e3 2019 was awesome and it gave us a lot of good news about games and consoles though I admit that it was bit of a disappointment as we didn’t got any news about elder scrolls 6 and many other great games but we know that doom eternal is coming and a new Xbox console is also on the way. Doom eternal will feature same bloodshed and gore as the previous doom but with more weapons and new suit. Actually I would say that Bethesda’s conference was bit of a disappointment but I want to talk about the big guns here. Cyberpunk2077 is comingggg!!! We got to see its trailer and the KEANU REVEES is in the game!!. Keanu is playing the character of johnny silver hand and he also came on stage after the trailer of gameCyberpunk 2077 is being developed by CD Projekt Red, an internal studio within CD Projekt, using the REDengine 4 game engine. They launched a new division in Wrocław and partnered with Digital Scapes to assist production. Over 400 total staff members were involved with the development, exceeding the number that worked on the studio’s previous game, The Witcher 3: Wild Hunt. Cyberpunk 2020 creator Mike Pondsmithconsulted on the project, while actor Keanu Reeves has a starring role. Gameplay Cyberpunk 2077 is a role-playing video game played in a first-personperspective as V,#cite_note-Hernandez-Jun2018-6">#cite_note-Martin-Jun2018-7"> a mercenary whose sex, hairstyles, face, body type, body modifications, background (nomad, street kid, or corporate), and clothing are customisable. V’s clothing alters how interactions fare with non-player characters (NPCs), with whom they have the potential to form romantic and sexual relationships. Stat categories—Strength, Constitution, Intelligence, Reflex, Tech, and Cool—are malleable to the character classes that players assume, which are NetRunner (hacking), Techie (machinery), and Solo (combat). The #Perks">perk tree is branched into melee, blades, handguns, shotguns, rifles, sniper rifles, hacking, two-handed combat, assassination, “cold blood”, engineering, and athletics. V must consult a “ripperdoc” to upgrade and purchase cyberware implants, at the cost of eurodollars, more so in black markets for military-grade abilities.Colours signify the rarity of any given equipment, from “uncommon” (green) to “epic” (purple).V can take cover, aim, run on the ground and walls, jump, double jump, and slide.With arm blades, V may climb walls and, like with other close-combat weapons, deal melee strikes.There are three types of ranged weapons—Power (standard), Tech (which penetrate walls and enemies), and Smart (with homing bullets).These can be customised and modified.Ranged weapons are equipped to ricochet bullets in a target’s direction and (with a reflex booster) slow them down in bullet time. Four types of damage can be inflicted—Physical, Thermal, EMP, and Chemical (which are identified in enemies by scanning them with a bionic eye).Gunsmithsrepair and upgrade weapons.The game can be completed without taking a life,with nonlethal options for weapons and cyberware. The open world metropolis Night City, California consists of six regions—the corporate City Center, immigrant-inhabited Watson, luxurious Westbrook, suburban Heywood, gang-infested Pacifica, and industrial Santo Domingo. Night City’s surrounding area, the Badlands, can also be explored. V navigates these locations on foot and in vehicles, which are customisable and subject to either a first or third-personview. Autonomous cars allow V to focus on combat instead of driving while Pedestrians can be run over by vehicles.Radio stations are available to listen toThe full day-night cycle and dynamic weather affect the way NPCs behave.Apartments can be bought and used as home bases, where V will fetch weapons, dress, use a computer, and bring back NPCs for sexual activity.The game features non-English-speaking characters; players who do not speak the languages can buy translator implants to better comprehend them. “Braindance”, a digital recording device streamed directly into the brain, allows the player character to experience the emotions, brain processes, and muscle movements of another person as though they were their own.Branching dialogues are employed to interact with NPCs and take actions in quests. Experience points are obtained from main quests and fuel the stats, while side quests yield “street cred” and unlock skills, vendors, places, and additional quests.Quests are acquired from characters known as Fixers. Throughout the game, V is aided by various companions. Consumables, like soft drinks, are used for healing, and objects can be inspected in V’s inventory.“Game over” messages only appear at the point of death; if a quest is failed, the game moves on all the same. Player agency and choice lead to different endings. In my opinion cyberpunk2077 is the winner of e3 .